Software engineers
Full-stack, backend, frontend, and platform: the people who ship the product.
Contract and permanent headhunting for the studios and companies building what comes next, and career services for the people who make it real.
Contract and permanent search across engineering, AI/ML, and the full art pipeline. You only commit when the right person is in front of you.
For designers, engineers and artists, whether you're between roles after a layoff or ready for what's next.
We recruit across the whole build, from the backend that scales to the final shipped frame.
Full-stack, backend, frontend, and platform: the people who ship the product.
Research to production. Models that ship, not just demos that impress.
Cloud, CI/CD and the systems that keep everything live at scale.
Gameplay, engine, and tools across Unreal, Unity, and bespoke tech.
Systems, levels, and the feel of play: the people who decide why it's fun.
Concept, modeling, keyframe, and motion for games, shows, and film.
Sim, FX, and the spectacle shots that sell the whole sequence.
The bridge between art and engine: shaders, rigs, and pipeline glue.
No black box. You see the shortlist logic, the timeline, and every candidate's real story.
We map the role, the team, and the bar: what "great" actually means here.
A tight slate of vetted, genuinely interested candidates.
We coordinate loops, prep both sides, and keep the process moving.
Offer, negotiation, and check-ins at 30, 60, and 90 days.
Resume, LinkedIn, and job-search coaching grounded in how recruiters actually hire. Clear prices, booked and paid online.
Send us the role or send us your reel. We'll come back within two working days. No auto-replies, no recruiter spam.
Prefer to talk it through? Book a call